Reorganising the game engine structure. Getting things ready for real development of the engine

This commit is contained in:
2022-05-27 22:47:36 +02:00
parent 4625ca657b
commit 3446bc2399
22 changed files with 326 additions and 221 deletions

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@ -4,11 +4,10 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION
#define TINYGLTF_NO_EXTERNAL_IMAGE
#include <MyGraphicsEngine/Mesh.h>
#include "../MyGraphicsEngine/Mesh.h"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <spdlog/spdlog.h>
#include <string>
class ModelImporter {