Reorganising the game engine structure. Getting things ready for real development of the engine

This commit is contained in:
2022-05-27 22:47:36 +02:00
parent 4625ca657b
commit 3446bc2399
21 changed files with 325 additions and 220 deletions

View File

@@ -4,11 +4,10 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION
#define TINYGLTF_NO_EXTERNAL_IMAGE
#include <MyGraphicsEngine/Mesh.h>
#include "../MyGraphicsEngine/Mesh.h"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <spdlog/spdlog.h>
#include <string>
class ModelImporter {