Adding docking support through ImGui , Adding multiviewport support through ImGui, Moving header file back into the src directory , started building the editor, Added framebuffer to renderer.
BUG: The framebuffer will not be displayed in the editor for some reason
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28
BarinkEngine/src/Scripting/LuaScriptingManager.h
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28
BarinkEngine/src/Scripting/LuaScriptingManager.h
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#pragma once
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#include <vector>
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extern "C"
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{
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#include "lauxlib.h"
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#include "lua.h"
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#include "lualib.h"
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}
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#include "LuaScript.h"
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/*
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class LuaScriptingManager
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{
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public:
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std::vector<LuaScript*> scripts;
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LuaScriptingManager();
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void ExecuteLuaString(const std::string&);
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private:
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lua_State* L;
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lua_State& getState();
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};*/
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