Adding physx and fixing memory allocation of AssetView

This commit is contained in:
2022-12-22 17:16:09 +01:00
parent e7f1bd7d52
commit 1f1a776686
11 changed files with 95 additions and 22 deletions

View File

@ -66,10 +66,13 @@ public:
}
// submit DrawCommands for all render3DComponents
auto group = ActiveScene.getReg().view<TransformComponent, Render3DComponent>();
group.each([&renderer](auto enity, TransformComponent& t, Render3DComponent& renderComponent) {
renderer.Submit(renderComponent, t);
});
renderer.Render();
@ -127,7 +130,7 @@ public:
}
{
// AssetFinder assetsView = AssetFinder();
AssetFinder assetsView = AssetFinder();
}