2022-06-04 16:26:58 +00:00
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#pragma once
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#include "Mesh.h"
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#include "Material.h"
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2022-06-04 23:44:54 +00:00
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#include "Texture.h"
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2022-07-08 19:35:14 +00:00
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#include "Scene.h"
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2022-06-04 16:26:58 +00:00
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2022-07-08 19:35:14 +00:00
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namespace BarinkEngine {
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2022-06-04 16:26:58 +00:00
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2022-10-08 13:34:02 +00:00
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struct Renderable {
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BarinkEngine::Mesh* mesh;
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2022-07-08 19:35:14 +00:00
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Material* material;
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Texture* texture;
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};
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}
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