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Yoggie-Game-Studio
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YoggieEngine
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b03b82272f
YoggieEngine
/
BarinkEngine
/
Include
/
EventSystem
/
Event.h
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Started implementation of first event/message passing system
2022-06-10 20:44:40 +00:00
#
pragma once
Moving to a single renderer instance system
2022-10-08 13:34:02 +00:00
#
include
<string>
Started implementation of first event/message passing system
2022-06-10 20:44:40 +00:00
struct
Event
{
public
:
std
:
:
string
name
;
int
argc
;
void
*
*
argv
;
}
;
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