- The Netherlands
- https://barink.dev
-
I develop and experiment with software for fun.. whilst trying to make a career out of it.
- Joined on
2020-10-03
Nigel pushed to FAT16 at Nigel/BarinkOS
- 749f2aa492 Updating folders name's (1)
Nigel pushed to dev at Nigel/BarinkOS
- 7993a2d172 Merge interrupts into dev
- 5f39f7e7ed Merge branch 'dev' into InterruptHandling
- d455735ea2 Modified screenshot??
- 9dc7a05da1 Basic keyboard input
- 59bcc17668 Kernel now responding to keyboard interrupts
- Compare 11 commits »
Nigel deleted branch restructure from Nigel/BarinkOS
Nigel pushed to dev at Nigel/BarinkOS
- 27e99fe4f2 Merged FAT16 into Dev
- 749f2aa492 Updating folders name's (1)
- 891085e151 Successfully able to create a disk-image file
- 364d10d02e src folder -> source folder; makes merging with dev a bit easier.
- 2e2693d1ea Build some structures will need for the virtual filesystem
- Compare 23 commits »
Nigel pushed to FAT16 at Nigel/BarinkOS
- 891085e151 Successfully able to create a disk-image file
- 364d10d02e src folder -> source folder; makes merging with dev a bit easier.
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- ba69726e33 Updated gitignore and added submodule
- 7223c20f1d Changed selected type
- 282844b905 Load the previously loaded project and scene on startup
- Compare 3 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 145338d666 Editor Refactor
- 79b68fbff1 deferred rendering can be enabled for certain meshes
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 13f67a7cdb Basic input handling, Editor camera Movement
Nigel pushed to main at Nigel/YoggieEngine
- d5a6ddb9d5 Moving vegetation test to the renderer
Nigel pushed to main at Nigel/YoggieEngine
- 0f9be33bd6 Primitive Blending functionality
- 75aa577211 Relation widget + small memory leak solved
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- fe7e168e21 Adding a relationship component
Nigel pushed to main at Nigel/YoggieEngine
- 3722e63495 Updated Markdown Documents
- 3a9c07aff9 Mixing Deferred and Forward rendering
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 2dcc3f1803 Deferred rendering mode + Skybox
- 2a5c7811e7 Importing mesh asset now functioning
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 3fa5455b43 Improving the editor, ImGuizmo is now rendering guizmo's
- ad79aa2865 Small rendering improvements
- fd68c5dde3 Moving Physics to its own system
- Compare 3 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 1f1a776686 Adding physx and fixing memory allocation of AssetView
- e7f1bd7d52 Removing big memory hog from renderer
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- a1ec94e983 Applying better design choices for general engine
- 4b84707f98 New entrypoint
- 3d3596a3b6 Framebuffer now takes a size parameter
- Compare 3 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 628225af45 Asset explorer showing files
- b5db500d48 Import / Export Meshes
- f7a85d53ab Editor Asset explorer setup
- Compare 3 commits »
Nigel pushed to main at Nigel/YoggieEngine
- c57177a1a9 Rudimentary Scene loading
Nigel pushed to main at Nigel/YoggieEngine
- 9a9db279a5 Added new ComponentWidget and ViewWidget
- 210d535c41 Removed unnecessary inlcudes
- Compare 2 commits »