YoggieEngine/BarinkEngine/Include/Scene/SceneNodeTypes.h

23 lines
273 B
C++

#pragma once
#include "Graphics/Camera.h"
#include "Graphics/Renderable.h"
#include "Scene/Node.h"
class SceneCamera : public Group
{
public:
Camera& camera;
SceneCamera();
};
class SceneObject : public Group
{
public:
Renderable& renderable;
SceneObject();
};