YoggieEngine/BarinkEngine/Include/Graphics/Mesh.h

13 lines
211 B
C++

#pragma once
#include <vector>
#include <glm/glm.hpp>
namespace BarinkEngine{
class Mesh {
public:
std::vector<glm::vec3> vertices;
std::vector<unsigned int > elements;
std::vector<glm::vec2> uv;
};
}