YoggieEngine/MyGraphicsEngine/window.cpp
Nigel 86b0506bbb Added abstracted window
Added Lua interpreter
2022-04-28 21:02:54 +02:00

53 lines
876 B
C++

#include "MyGraphicsEngine/Window.h"
#include <spdlog/spdlog.h>
bool BarinkWindow::InitGLFW(){
if(!glfwInit())
{
spdlog::error("Failed to initialise GLFW!");
return false;
}
return true;
}
BarinkWindow::BarinkWindow(const int width, const int height) :
Width(width), Height(height), FullScreen(false){
InitGLFW();
window = glfwCreateWindow(Width, Height, "BarinkEngine", NULL, NULL);
if( !window)
{
spdlog::error("GLFW failed to create window!");
glfwTerminate();
return;
}
glfwMakeContextCurrent(window);
VulkanSupported = glfwVulkanSupported();
glfwGetFramebufferSize(window, &Width, &Height);
glViewport(0,0, Width, Height);
}
BarinkWindow::~BarinkWindow(){
glfwTerminate();
}
bool BarinkWindow::WindowShouldClose(){
return glfwWindowShouldClose(window);
}
void BarinkWindow::Poll()
{
glfwSwapBuffers(window);
glfwPollEvents();
}