YoggieEngine/Editor/src
Nigel Barink 7448017701 Further abstraction of platform window handling
We could now build our own native window class and stop relying on GLFW. However this won't be important for now!
2023-01-31 18:41:46 +01:00
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AssetManagement Editor Refactor 2023-01-14 17:27:37 +01:00
Project Load the previously loaded project and scene on startup 2023-01-14 21:44:48 +01:00
PropertyPanels Changed selected type 2023-01-14 22:11:09 +01:00
Runtime Editor Refactor 2023-01-14 17:27:37 +01:00
Views Editor Refactor 2023-01-14 17:27:37 +01:00
app.cpp Further abstraction of platform window handling 2023-01-31 18:41:46 +01:00
Console.cpp Editor Refactor 2023-01-14 17:27:37 +01:00
Console.h Editor Refactor 2023-01-14 17:27:37 +01:00
Dialog.h Editor Refactor 2023-01-14 17:27:37 +01:00
EditorWindow.h Editor Refactor 2023-01-14 17:27:37 +01:00
MainMenuBar.cpp Load the previously loaded project and scene on startup 2023-01-14 21:44:48 +01:00
MainMenuBar.h Editor Refactor 2023-01-14 17:27:37 +01:00