YoggieEngine/BarinkEngine/Include/Graphics/Renderable.h

23 lines
304 B
C++

#pragma once
#include <vector>
#include "Mesh.h"
#include "Material.h"
#include "Texture.h"
#include "Scene.h"
namespace BarinkEngine {
class Renderable {
public:
Mesh mesh;
Material* material;
Texture* texture;
Shader* shader;
Renderable();
~Renderable();
};
}