project "BarinkEngine" kind "StaticLib" buildmessage "Building BarinkEngine" includedirs { "Include/", "../libs/lua/include", "../libs/spdlog/include", "../libs/glm", "../libs/GorillaAudio/include", "../libs/physx/physx/include", "../libs/steam-audio/include", "../libs/assimp/include", "../libs/glad/include", "../libs/glfw/include", "../libs/glew/include", "../libs/glm", "../libs/ImGui", } links { -- This needs to fall under the filter as the names can differ on different platforms "phonon", "lua54", "spdlog", "assimp-vc143-mtd", "glfw3", "ImGui", } libdirs { "../libs/steam-audio/lib/windows-x64", "../libs/lua", "../libs/spdlog/build/Release", "../libs/assimp/lib/Debug", "../libs/glfw/build/src/Debug", } files { "../libs/glad/src/glad.c", "./src/*.cpp", "./src/*.h", "./src/**/*.cpp", "./src/**/*.h" } prebuildcommands { ok,err = os.copyfile("BarinkEngine/src/Graphics/shaders/*" ,"SandboxApp/build/Debug/") } include('../ImGui')