#pragma once #include "../../YoggieEngine/src/YoggieEngine.h" class EditorCamera : public YoggieEngine::Camera { public: EditorCamera () : Camera(){ Front = glm::vec3(0.0f, 0.0f, 1.0f); Right = glm::vec3(-1.0f, 0.0f, 0.0f); Up = glm::vec3(0.0f, 1.0f, 0.0f); } private: glm::vec3 Front; glm::vec3 Right; glm::vec3 Up; };