workspace "BarinkEngine" configurations { "Debug", "Test", "Release" } language "C++" cppdialect "C++17" targetdir "./build/%{prj.name}/%{cfg.buildcfg}" objdir "./intermediates/%{prj.name}/%{cfg.buildcfg}" architecture "x86_64" filter "configurations:Debug" defines {"DEBUG"} symbols "On" filter "configurations:Release" defines {"NDEBUG"} optimize "On" project "SandboxApplication" kind "ConsoleApp" buildmessage "Building Sandbox ..." links{ "BarinkEngine" } includedirs{ "./BarinkEngine/Include", -- I'd prefer if didn't need these.. -- We'll figure that out some time later "./libs/lua/include", "./libs/spdlog/include", "./libs/glm", "./libs/GorillaAudio/include", "./libs/assimp/include", "./libs/glad/include", "./libs/glfw/include", "./libs/tinygltf", "./libs/glew/include", "./libs/glm", "./libs/ImGui", } libdirs { './build/BarinkEngine/Debug' } files { "./SandboxApplication/*.h", "./SandboxApplication/*.cpp" } include("./BarinkEngine")