#pragma once #include extern "C" { #include "lauxlib.h" #include "lua.h" #include "lualib.h" } #include "LuaScript.h" /* class LuaScriptingManager { public: std::vector scripts; LuaScriptingManager(); void ExecuteLuaString(const std::string&); private: lua_State* L; lua_State& getState(); };*/