Commit Graph

10 Commits (Feature/InputManager)

Author SHA1 Message Date
Nigel Barink d019155d10 Working on basic rendering #4
* Added a basic material abstraction
* Started implementation of RenderTarget (such as render textures)
2022-06-04 18:26:58 +02:00
Nigel Barink 9165e30d0e Incorrectly loading a model, Adding a VertexArray abstraction
* Using import library assimp to incorrectly load a cube.obj
* Using a temporary Renderable class as a placeholder for all data needed
to render the mesh.
* Vertex Array abstraction added
2022-05-04 23:25:18 +02:00
Nigel Barink af4a114fad Added IMGUI 2022-05-04 14:39:27 +02:00
Nigel Barink 9c92cc05b7 Added Gorrilla-Audio and Tinygltf Library
Started laying out a assetManager / ModelImporter
2022-05-04 11:11:57 +02:00
Nigel Barink f547ff1b8f Basic rectangle drawing 2022-04-30 20:20:07 +02:00
Nigel Barink ddf7e14682 Added spdlog as a submodule 2022-04-29 20:40:25 +02:00
Nigel Barink f613059c2d Added glm as a git submodule 2022-04-29 13:32:58 +02:00
Nigel Barink 56ec05adf1 Added GLFW as a submodule 2022-04-29 13:28:42 +02:00
Nigel Barink dab01f1541 Initial setup.
Correctly linking glfw and spdlog...
Linking could be improved by not needing the sandbox
application to also be linked with glfw
2022-04-20 21:40:35 +02:00
Nigel Barink 2a93a78c4f Cleanup workspace 2021-09-29 19:14:27 +01:00