Added cglm as a math dependency, Added transform based rendering of penger

This commit is contained in:
2026-01-18 16:52:47 +01:00
parent de60139030
commit 8953d8a098
3 changed files with 44 additions and 1 deletions

View File

@@ -2,9 +2,11 @@
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec2 aTex;
uniform mat4 transform;
out vec2 texCoord;
void main(){
gl_Position = vec4(aPos, 1.0);
gl_Position = transform * vec4(aPos, 1.0);
texCoord = aTex;
}