Make it work with gcc/Clang on windows
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36
HelloVulkan/main.cpp
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36
HelloVulkan/main.cpp
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#define GLFW_INCLUDE_VULKAN
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#include <GLFW/glfw3.h>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DPETH_ZERO_TO_ONE
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#include <glm/vec4.hpp>
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#include <glm/mat4x4.hpp>
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#include <iostream>
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int main ( ) {
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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GLFWwindow* window = glfwCreateWindow(800,600, "Vulkan window", nullptr, nullptr);
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uint32_t extensionCount = 0;
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vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
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std::cout << extensionCount << " extensions supported\n";
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glm::mat4 matrix;
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glm::vec4 vec;
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auto test = matrix * vec;
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while(!glfwWindowShouldClose(window)){
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glfwPollEvents();
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}
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glfwDestroyWindow(window);
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glfwTerminate();
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return 0;
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}
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8
HelloVulkan/premake5.lua
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8
HelloVulkan/premake5.lua
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require("premake", ">=5.0-beta2")
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project "HelloVulkan"
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files{
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"**.cpp",
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"**.h"
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}
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