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Shader Modules | programmable pipeline stages

This commit is contained in:
2023-05-05 19:50:48 +02:00
parent c1a32c7e30
commit 400650cdc9
5 changed files with 102 additions and 0 deletions

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#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main(){
outColor = vec4(fragColor, 1.0);
}