Shader Modules | programmable pipeline stages
This commit is contained in:
@@ -15,6 +15,7 @@
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <fstream>
|
||||
|
||||
|
||||
const uint32_t WIDTH = 800;
|
||||
@@ -85,6 +86,7 @@ const std::vector<const char*> deviceExtensions = {
|
||||
createLogicalDevice();
|
||||
createSwapChain();
|
||||
createImageViews();
|
||||
createGraphicsPipeline();
|
||||
}
|
||||
|
||||
void createSurface() {
|
||||
@@ -231,6 +233,69 @@ const std::vector<const char*> deviceExtensions = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void createGraphicsPipeline() {
|
||||
auto vertShaderCode = readFile("shaders/vert.spv");
|
||||
auto fragShaderCode = readFile("shaders/frag.spv");
|
||||
|
||||
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
|
||||
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
|
||||
|
||||
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
|
||||
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertShaderStageInfo.module = vertShaderModule;
|
||||
vertShaderStageInfo.pName = "main";
|
||||
|
||||
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
|
||||
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
fragShaderStageInfo.module = fragShaderModule;
|
||||
fragShaderStageInfo.pName = "main";
|
||||
|
||||
|
||||
VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
vkDestroyShaderModule(device, vertShaderModule, nullptr);
|
||||
vkDestroyShaderModule(device, fragShaderModule, nullptr);
|
||||
|
||||
}
|
||||
|
||||
|
||||
VkShaderModule createShaderModule(const std::vector<char>& code) {
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.codeSize = code.size();
|
||||
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
||||
VkShaderModule shaderModule;
|
||||
if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
|
||||
throw std::runtime_error("Failed to create shader module!");
|
||||
}
|
||||
return shaderModule;
|
||||
}
|
||||
|
||||
static std::vector<char> readFile(const std::string& filename) {
|
||||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||||
|
||||
if (!file.is_open()) {
|
||||
throw std::runtime_error("failed to open file!");
|
||||
}
|
||||
|
||||
size_t fileSize = (size_t)file.tellg();
|
||||
std::vector<char> buffer(fileSize);
|
||||
|
||||
file.seekg(0);
|
||||
file.read(buffer.data(), fileSize);
|
||||
|
||||
file.close();
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
void pickPhysicalDevice() {
|
||||
uint32_t deviceCount = 0;
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
||||
|
||||
Reference in New Issue
Block a user