diff --git a/Hello_triangle/main.cpp b/Hello_triangle/main.cpp index 300d915..51a798e 100644 --- a/Hello_triangle/main.cpp +++ b/Hello_triangle/main.cpp @@ -60,6 +60,7 @@ const std::vector deviceExtensions = { VkFormat swapChainImageFormat; VkExtent2D swapChainExtent; std::vector swapChainImageViews; + VkPipelineLayout pipelineLayout; struct SwapChainSupportDetails { @@ -256,9 +257,99 @@ const std::vector deviceExtensions = { VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo }; + VkPipelineVertexInputStateCreateInfo vertexInputInfo{}; + vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; + vertexInputInfo.vertexBindingDescriptionCount = 0; + vertexInputInfo.pVertexBindingDescriptions = nullptr; + vertexInputInfo.vertexAttributeDescriptionCount = 0; + vertexInputInfo.pVertexAttributeDescriptions = nullptr; + + VkPipelineInputAssemblyStateCreateInfo inputAssembly{}; + inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; + inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; + inputAssembly.primitiveRestartEnable = VK_FALSE; +#define STATIC_VIEWPORT_SCISSOR_PIPELINE +#if true + // STATIC VIEWPORT & SCISSOR + + + VkViewport viewport{}; + viewport.x = 0.0f; + viewport.y = 0.0f; + viewport.width = (float)swapChainExtent.width; + viewport.height = (float)swapChainExtent.height; + viewport.minDepth = 0.0f; + viewport.maxDepth = 1.0f; + + VkRect2D scissor{}; + scissor.offset = { 0,0 }; + scissor.extent = swapChainExtent; + + VkPipelineViewportStateCreateInfo viewportState{}; + viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; + viewportState.viewportCount = 1; + viewportState.pViewports = &viewport; + viewportState.scissorCount = 1; + viewportState.pScissors = &scissor; + + + +#else + // DYNAMIC VIEWPORT & SCISSOR + + std::vector dynamicStates = { + VK_DYNAMIC_STATE_VIEWPORT, + VK_DYNAMIC_STATE_SCISSOR + }; + + VkPipelineDynamicStateCreateInfo dynamicState{}; + dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; + dynamicState.dynamicStateCount = static_cast(dynamicStates.size()); + dynamicState.pDynamicStates = dynamicStates.data(); + + + VkPipelineViewportStateCreateInfo viewportState{}; + viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; + viewportState.viewportCount = 1; + viewportState.scissorCount = 1; +#endif + + VkPipelineRasterizationStateCreateInfo rasterizer{}; + rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; + rasterizer.depthClampEnable = VK_FALSE; + rasterizer.rasterizerDiscardEnable = VK_FALSE; + rasterizer.polygonMode = VK_POLYGON_MODE_FILL; + rasterizer.lineWidth = 1.0f; + rasterizer.cullMode = VK_CULL_MODE_BACK_BIT; + rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; + rasterizer.depthBiasEnable = VK_FALSE; + + + VkPipelineMultisampleStateCreateInfo multisampling{}; + multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; + multisampling.sampleShadingEnable = VK_FALSE; + multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; + + + VkPipelineColorBlendAttachmentState colorBlendAttachment{}; + colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; + colorBlendAttachment.blendEnable = VK_FALSE; + + VkPipelineColorBlendStateCreateInfo colorBlending{}; + colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; + colorBlending.logicOpEnable = VK_FALSE; + colorBlending.attachmentCount = 1; + colorBlending.pAttachments = &colorBlendAttachment; + + VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; + pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; + + if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) { + throw std::runtime_error("failed to create pipeline layout!"); + } vkDestroyShaderModule(device, vertShaderModule, nullptr); vkDestroyShaderModule(device, fragShaderModule, nullptr); @@ -592,6 +683,8 @@ const std::vector deviceExtensions = { void cleanup(){ + vkDestroyPipelineLayout(device, pipelineLayout, nullptr); + for (auto imageView : swapChainImageViews) { vkDestroyImageView(device, imageView, nullptr); }