26 lines
		
	
	
		
			869 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			869 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| #include "GLFW/glfw3.h"
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| #include <string>
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| #include <glad/glad.h>
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| #include <iostream>
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| GLenum glCheckError_(const char* file, int line) {
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| 	GLenum errorCode;
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| 	while ((errorCode = glGetError()) != GL_NO_ERROR)
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| 	{
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| 		std::string error;
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| 		switch (errorCode) {
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| 		case GL_INVALID_ENUM: error = "INVALID_ENUM"; break;
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| 		case GL_INVALID_VALUE: error = "INVALID_VALUE"; break;
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| 		case GL_INVALID_OPERATION: error = "INVALID_OPERATION"; break;
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| 		case GL_STACK_OVERFLOW: error = "STACK_OVERFLOW"; break;
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| 		case GL_STACK_UNDERFLOW: error = "STACK_UNDERFLOW"; break;
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| 		case GL_OUT_OF_MEMORY: error = "OUT_OF_MEMORY"; break;
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| 		case GL_INVALID_FRAMEBUFFER_OPERATION: error = "INVALID_FRAMEBUFFER_OPERATION"; break;
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| 		}
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| 		std::cout << error << " | " << file << "(" << line << ")" << std::endl;
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| 
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| 	}
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| 	return errorCode;
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| }
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| 
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| #define glCheckError() glCheckError_(__FILE__, __LINE__) |