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Nigel 4355a12b9a Architecture redesign
PART 1:
- Added a Renderer class
- Added a Application interface
- Added a RenderPass interface
- Added multiple RenderPass classes
- Added a Window class
- Moved Shaders into a Shader folder

The idea behind this redesign is to make more abstractions.
These abstraction are then supposedly going to make it easier
to focus on the next couple tutorials main elements
2022-10-18 22:57:50 +02:00
.vscode Added stencil testing 2022-02-22 21:52:44 +01:00
Models Added model loading 2022-02-22 00:32:22 +01:00
Shaders Architecture redesign 2022-10-18 22:57:50 +02:00
src Architecture redesign 2022-10-18 22:57:50 +02:00
Textures Cubemap added, Skybox pass implemented 2022-10-16 20:14:06 +02:00
.gitattributes Added model loading 2022-02-22 00:32:22 +01:00
.gitignore Added model loading 2022-02-22 00:32:22 +01:00
Makefile Added model loading 2022-02-22 00:32:22 +01:00
README.md Added a simple small README file. 2022-02-06 13:44:00 +01:00

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Resources Used

learnopengl.com
en.cppreference.com