Adding premake
I will now be able to work on this from any platform
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@ -7,6 +7,7 @@
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#include "Primitives/shader.h"
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#include "Primitives/camera.h"
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#include "Application.h"
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb_image.h>
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void processInput( GLFWwindow* window);
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