#include "vesa.h" VbeInfoBlock* vbeInfo; vbe_mode_info_structure* VbeModeInfo; void initVBEDevice(multiboot_info_t* mbt){ print_serial("initVBEDevice"); vbeInfo = (VbeInfoBlock*) mbt->vbe_control_info; printf_serial("Signature: %s, V0x%x\n", vbeInfo->VbeSignature, vbeInfo->VbeVersion); VbeModeInfo = (vbe_mode_info_structure*) mbt->vbe_mode_info; printf_serial("VESA video mode info: Width: %d Height: %d BPP: %d\n", VbeModeInfo->width, VbeModeInfo->height , VbeModeInfo->bpp); printf_serial("VideoMemory Location: 0x%x \n", VbeModeInfo->framebuffer ); } void putPixel( int x, int y , uint32_t colour){ // printf_serial("putPixel x: %d, y: %d\n", x, y); ///fb + mbt->framebuffer_pitch * y + 4 * x ,NOTE: this calculation is very important *(uint32_t*) ( VbeModeInfo->framebuffer + VbeModeInfo->pitch * y + 4 * x ) = colour; } void drawLine(int x1, int y1, int x2, int y2, uint32_t colour ){ print_serial("drawline\n"); // See Bresenham's line algorithm int deltaX = x2 - x1; int deltaY = y2 - y1; int D = 2 * deltaY - deltaX; int y = y1; for ( int x = x1; x < x2; x++){ putPixel(x,y, colour); if( D > 0){ y +=1; D = D - 2 * deltaX; } D = D + 2 * deltaY; } } void drawRect ( int x, int y, int width, int height, uint32_t colour ){ print_serial("drawRect\n"); for ( int i = x; i < x + width; i ++) { for(int j = y; j < y + height; j++){ putPixel(i,j, colour); } } } void blueDiagnalLineTest(multiboot_info_t* mbt){ multiboot_uint32_t color; unsigned i; void *fb = (void *) (unsigned long) mbt->framebuffer_addr; switch (mbt->framebuffer_type) { case MULTIBOOT_FRAMEBUFFER_TYPE_INDEXED: { unsigned best_distance, distance; struct multiboot_color *palette; palette = (struct multiboot_color *) mbt->framebuffer_palette_addr; color = 0; best_distance = 4*256*256; for (i = 0; i < mbt->framebuffer_palette_num_colors; i++) { distance = (0xff - palette[i].blue) * (0xff - palette[i].blue) + palette[i].red * palette[i].red + palette[i].green * palette[i].green; if (distance < best_distance) { color = i; best_distance = distance; } } } break; case MULTIBOOT_FRAMEBUFFER_TYPE_RGB: color = ((1 << mbt->framebuffer_blue_mask_size) - 1) << mbt->framebuffer_blue_field_position; break; case MULTIBOOT_FRAMEBUFFER_TYPE_EGA_TEXT: color = '\\' | 0x0100; break; default: color = 0xffffffff; break; } for (i = 0; i < mbt->framebuffer_width && i < mbt->framebuffer_height; i++) { switch (mbt->framebuffer_bpp) { case 8: { multiboot_uint8_t *pixel = (multiboot_uint8_t*)fb + mbt->framebuffer_pitch * i + i; *pixel = color; } break; case 15: case 16: { multiboot_uint16_t *pixel = (multiboot_uint16_t*)fb + mbt->framebuffer_pitch * i + 2 * i; *pixel = color; } break; case 24: { multiboot_uint32_t *pixel = (multiboot_uint32_t*)fb + mbt->framebuffer_pitch * i + 3 * i; *pixel = (color & 0xffffff) | (*pixel & 0xff000000); } break; case 32: { multiboot_uint32_t *pixel = (multiboot_uint32_t*)fb + mbt->framebuffer_pitch * i + 4 * i; *pixel = color; } break; } } }