#include "MMU.h" #include void MMU::enable(){ //set each entry to not present int i; for(i = 0; i < 1024; i++) { // This sets the following flags to the pages: // Supervisor: Only kernel-mode can access them // Write Enabled: It can be both read from and written to // Not Present: The page table is not present this->page_directory[i] = 0x00000002; } // holds the physical address where we want to start mapping these pages to. // in this case, we want to map these pages to the very beginning of memory. //we will fill all 1024 entries in the table, mapping 4 megabytes for(unsigned int i = 0; i < 1024; i++) { // As the address is page aligned, it will always leave 12 bits zeroed. // Those bits are used by the attributes ;) first_page_table[i] = (i * 0x1000) | 3; // attributes: supervisor level, read/write, present. } // attributes: supervisor level, read/write, present this->page_directory[0] = ((unsigned int)first_page_table) | 3; loadPageDirectory(this->page_directory); enablePaging(); } /* void IdentityPaging(uint32_t *first_pte, vaddr from, int size) { from = from & 0xFFFFF000; // Discard the bits we don't want for (; size > 0; from += 4096, first_pte++) { *first_pte = from | 1; // makr page present. } } */