#include "VirtualMemoryManager.h" #define ALIGN(addr, align) (((addr) & ~((align) - 1 )) + (align)) extern uint32_t boot_page_directory[1024] ; extern uint32_t boot_page_table[1024]; void flush_cr3(){ asm volatile("movl %cr3, %ecx;" "movl %ecx, %cr3"); } void AllocatePage(uint32_t vaddr) { uint32_t page_aligned_address = ALIGN(vaddr, 4096); // allocate a page at virtual address int PageDirectoryEntryIndex = vaddr >> 22; int PageTableEntryIndex = (vaddr >> 12) & 0x1FFF; printf("Allocation happening at PDE: %d PTE: %d\n", PageDirectoryEntryIndex, PageTableEntryIndex); // check if the page directory entry is marked as present if (boot_page_directory[PageDirectoryEntryIndex] & 0x1 ) { printf("Directory entry is marked as present\n"); uint32_t* page_table = (uint32_t*)((boot_page_directory[PageDirectoryEntryIndex]) & 0xFFFFE000) ; page_table = (uint32_t*) ((uint32_t)page_table + 0xC0000000); // Add kernel offset printf("Page table address: 0x%x\n", (uint32_t)page_table); // check if the page table entry is marked as present if ( page_table[PageTableEntryIndex] & 0x1 ) { printf("page already present!\n"); return; } else{ printf("Mapping a physical page.\n"); // Map the entry to a physical page page_table[PageTableEntryIndex] = (uint32_t)(allocate_block() + 0x3); flush_cr3(); } } else { printf("Mapping a new page directory entry with a page table\n"); // mark the page table as present and allocate a physical block for it boot_page_directory[PageDirectoryEntryIndex] = (uint32_t)(allocate_block() + 0x3); flush_cr3(); } } void FreePage(uint32_t vaddr ) { uint32_t page_aligned_address = ALIGN(vaddr, 4096); // allocate a page at virtual address int PageDirectoryEntryIndex = vaddr >> 22; int PageTableEntryIndex = (vaddr >> 12) & 0x1FFF; uint32_t* pageTable = (uint32_t*)(boot_page_directory[PageDirectoryEntryIndex] & 0xFFFFE000 + 0xC0000000); void* physicalAddressToFree = (void*)(pageTable[PageTableEntryIndex] & 0xFFFFE000 + 0xC0000000); free_block(physicalAddressToFree); pageTable[PageTableEntryIndex] = 0x0; } void Immediate_Map ( uint32_t vaddr, uint32_t paddr) { uint32_t page_aligned_address = ALIGN(vaddr, 4096); // allocate a page at virtual address int PageDirectoryEntryIndex = vaddr >> 22; int PageTableEntryIndex = (vaddr >> 12) & 0x1FFF; } void Immediate_Unmap(uint32_t vaddr) { // NOTE: I will implement lazy unmapping for now uint32_t page_aligned_address = ALIGN(vaddr, 4096); // allocate a page at virtual address int PageDirectoryEntryIndex = vaddr >> 22; int PageTableEntryIndex = (vaddr >> 12) & 0x1FFF; }