#include "VirtualMemoryManager.h" extern "C" void loadPageDirectory (uint32_t* addr ); extern "C" void enablePaging(); void AllocatePage(uint32_t vaddr) { } void FreePage(uint32_t vaddr ) { } void Map ( uint32_t vaddr, uint32_t paddr) { } void Unmap(uint32_t vaddr) { // NOTE: I will implement lazy unmapping for now }