Updating folders name's (1)
This should help merging into dev branch
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								source/kernel/drivers/pci/pciDevice.cpp
									
									
									
									
									
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								source/kernel/drivers/pci/pciDevice.cpp
									
									
									
									
									
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 #include "pciDevice.h"
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// NOTE: we would really like to return a pointer 
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// to the newly created PCIBusAddress struct; 
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 PCIBusAddress const PCIDevice::PCIAddress(){
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     return PCIBusAddress{bus ,device, function};
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 }
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										54
									
								
								source/kernel/drivers/pci/pciDevice.h
									
									
									
									
									
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										54
									
								
								source/kernel/drivers/pci/pciDevice.h
									
									
									
									
									
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#pragma once 
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#include <stdint.h>
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/*
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* PCI devices API 
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*/
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struct PCIBusAddress{
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    int bus ;
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    int device ;
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    int function;
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    uint32_t getAddress( ){
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        return ((uint32_t) 1 << 31) |
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                ((uint32_t) bus << 16) |
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                ((uint32_t) device << 11)|
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                ((uint32_t) function << 8) |
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                0x0000;
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    };
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};
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class PCIDevice {
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    public : 
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         PCIDevice (PCIBusAddress* , int );
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         ~PCIDevice();
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         PCIBusAddress const PCIAddress();
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         inline const char* getDeviceString(){
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             return "Not implemented";  //GetClassCodeName(deviceclass);
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         }
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        inline const char* getVendorString(){
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            return "Not implemented"; // getVendor(VendorID);
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        }
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        inline void setVendorID (uint16_t id) {
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            this->VendorID = id;
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        }
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    private:
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        int bus;
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        int device;
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        int function;
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        uint16_t VendorID;
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        uint16_t DeviceID;
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        uint8_t deviceclass;
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        uint8_t devicesubclass;
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        int headerType;
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};
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